Programmed Deformation V1.0

A metamaterial (from the Greek word μετά meta, meaning “beyond”) is a material engineered to have a property that is not found in naturally occurring materials. Metamaterials are macroscopic composites made up of repeating cellular microstructures that vary in geometry, orientation, shape and size in order to produce complex behaviours. The properties of the object derive from the geometry of its microstructure, rather than the material it is made of. In order to provide a better experience for athletes, companies from the apparel industry like Adidas, Nike and New Balance have been researching metamaterials, addressing specific needs of movement, cushioning, stability and comfort to enable athletes to perform at their best. Through the use of generative design and digital material behavior simulations, the workshop will be investigating material distribution systems that fulfill both structural and functional requirements. The output structures will be robotically 3d printed in a flexible material called TPE and tested for structural performance and bending and shape shifting behavior. The scenarios in which flexible materials can benefit design and architecture range from wind harvesting facades to enhancing the ergonomic and material use in furniture design. The potential can have a big impact in the future of design and building, but unfortunately they have not been extensively researched, and this workshop is a step towards understanding and discovering these new possibilities.


The workshop will be introducing structural optimization and calculation techniques through the Millipede plugin. We will program the robots with the Grasshopper plug-in Robots IO which is a Grasshopper plugin for programming ABB, KUKA and UR robots. The students will learn how to prepare a model for structural calculation, to place the supporting areas, the loads as well as how to visualize the results, deformations and understand the forces that pass through the structure. These simulations will be paired with procedural modelling techniques in Grasshopper that will create repeating cellular microstructures as chunks of material for testing structural and bending behaviors. After digitally testing the modeled structures, the students will split in groups of 4 and will start brainstorming ideas. They will be assisted in employing the newly found metamaterials in digital architectural and design projects. The fabrication phase of the workshop will introduce students to robotic 3d printing. They will learn about robots and extrusion systems, their advantages and constraints, how to prepare the fabrication files taking into account the material, and they will eventually assist in the 3d printing of a prototype for each group.

  • Structural analysis with Grasshopper and Millipede
  • Robotic programming with Grasshopper and Robots IO & Pufferfish
  • Robotic Fabrication and Printing with flexible materials
  • Visualization techniques with Keyshot
Each Participant should provide their own computer with the following software installed. If you do not have a software, trial versions can be found on each software company’s website. We will send participants links to the required software, trials, and plug-ins for download. Please have the software installed prior to workshop start. If you have issues installing software, we may be able to help you during the workshop.
  • McNeel Rhinoceros
  • McNeel Grasshopper 3d
  • Grasshopper Plug-ins (Robors IO, Millipede, Pufferfish)
  • Luxion Keyshot
  • Adobe Suite (Photoshop/Illustrator)
PROGRAMMED DEFORMATION V1.0 will expand from 25 to 28 of July, 2019.
Daily meetings will take place from 10:00 to 18:00 at at Galileistraat 15 Havennummer 341. 3029 AL Rotterdam.
Participants will first work individually and then be combined into groups.
There will be a final presentation of your groups work containing renderings, diagrams, and models on 28 July, 2019.
All projects will be published on DesignMorphine’s web page.
All participants who complete the workshop will receive a certificate of completion.
For attending the workshop and intensive courses there is no previous software experience required.
Participants need to bring their own laptops or workstations.
Please note that places are very limited on a first pay first serve basis!



Programmed Deformation V1.0
Mădălin Gheorghe
Member @ DesignMorphine
Masters @ UCL Bartlett
With the expertise in computational processes applied to architecture and robotic fabrication, Madalin Gheorghe graduated from the UCL Bartlett Architectural Design Masters in London. At the Bartlett, he worked closely with internationally renowned researchers in the research lab Wonderlab directed by Alisa Andrasek, alongside Andy Lomas and Daghan Cam. The main focus was on advanced computational workflows,with the use of high resolution simulations and robotic fabrication. After the completion of his studies, he continued his involvement at the frontiers of advanced architecture and design,at the convergence with science and technology. He was a key part of the design team of the National Pavilion Of Croatia For The Venice Biennale 2018, for the design and construction of one of the world’s largest 3d printed structures.
Programmed Deformation V1.0
Arwin Hidding
Guest Researcher @ TU Delft
Arwin is a designer and researcher. He has graduated Cum Laude from the TU Delft and his project was nominated for the Archiprix. Since his graduation he is involved in academic research and education in the Robotic Building group at the TU Delft. The main topic of the research is creating 3d prints with programmable properties, by using different materials or geometries.



3D Robot Printing, Galileistraat 15 Havennummer 341. 3029 AL Rotterdam

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