Intelligent Tectonics V1.0
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INTELLIGENT TECTONICS V1.0

 

 

The workshop will take place in collaboration with building industry experts from ETEM and ELVAL COLOUR
The participants will work in groups on different design proposals, the best of which will receive a prize and the opportunity to be developed further in detail, manufactured and realized alongside a team of experts and workshop participants. Portfolio is mandatory for registration with a maximum of 30 participants! All 30 participants will be selected via portfolio by the tutors. See apply page for portfolio details. Participants who register without a portfolio will not be considered.
 
 

 

INTELLIGENT TECTONICS V1.0

 
DESCRIPTION
INTELLIGENT TECTONICS V1.0 is an international workshop for parametric design and fabrication strategies. As computational tools are becoming the state of the art in various design disciplines, they do not only enable a logically structured approach to complex design problems but also allow more fluent communication between design phases through the integration of variables in a common digital platform. The workshop will focus on the practical implementation of computational design methods in real-life architecture projects, introducing the participants to the various facets of computational design thinking: from the early design phase, through the schematic planning, to the fabrication and the assembly of the physical artifact. As a product of the workshop, an exhibition booth will be designed that should incorporate a modular, re-usable performative plate structure.
 
DETAILS
The Intelligent Tectonics V1.0 workshop, which builds on the included intensive course Generation and Optimization Techniques in Grasshopper V1.0, will be using Rhino and Grasshopper. The participants will be challenged with embedding real-life physical constraints into the digital design process, with the final goal to produce a feasible parametric design for a usable architectural structure. Parallel to the experiments with generative techniques, the structural qualities of the developed designs will be tested through digital simulations, physical prototypes and working models. During the workshop, the participants will receive both theoretical knowledge of the relevant topics and a practical demonstration of material samples and fabrication methods. The intensive course Generation and Optimization Techniques in Grasshopper V1.0 is included in Intelligent Tectonics V1.0 but can be taken separately if desired.
 
WHAT YOU WILL LEARN
  • Generative design and parametric modeling in Grasshopper and Rhinoceros 5.0
  • Practical understanding of innovative techniques in computational design and digital fabrication
  • Simulation of material performance in a digital environment
  • Optimization of structures according to various criteria
  • Managing data for fabrication processes
  • Producing physical prototypes from digital data
REQUIRED SOFTWARE
Each Participant should provide their own computer with the following software installed. If you do not have a software, trial versions can be found on each software company’s website. We will send participants links to the required software, trials, and plug-ins for download. Please have the software installed prior to workshop start. If you have issues installing software, we may be able to help you during the workshop.
  • Rhinoceros 5.0
  • Grasshopper 0.9 (Plug-ins: Anemone, Weaverbird, Mesh+, Mesh Edit, Mesh Tools)
  • Keyshot
  • Adobe Suite
LOGISTICS
Intelligent Tectonics V1.0 will expand from 9th to 16th July, 2016.
Intelligent Tectonics V1.0 will include the intensive course:
Daily meetings will take place from 9:30 to 18:00 at the Union of Architects, 11 Krakra Str, Sofia, Bulgaria.
Participants will first work individually and then be combined into groups.
There will be a final presentation of your groups work containing renderings and diagrams on 16th July, 2016.
 
The best design proposal will receive a prize and the opportunity to be developed further in
detail, manufactured and realized alongside a team of experts and workshop participants.
 
All projects will be published and an exhibition will be organized at the end of the workshop.
All participants who complete the workshop will receive a certificate of completion.
For attending the workshop and intensive courses there is no previous software experience required.
Participants need to bring their own laptops or workstations.
Drinks and lunch snacks are provided.
Please note that places are very limited! [30 Max]

 

TUTORS

Intelligent Tectonics V1.0

Boyan Mihaylov
Bulgaria

Workshop Director
Associate @ DesignMorphine
CAD Specialist @ Joris Laarman Lab
Dipl. Ing. University of Stuttgart
 
Boyan Mihaylov received a Dipl. Ing. degree in Architecture and Urban Planning at the University of Stuttgart. His main field of interest includes computational design, computational geometry and digital fabrication. During his university years he worked on numerous projects affiliated with the Institute of Computational Design (ICD) led by Prof. Achim Menges – he was involved in the design and fabrication of projects such as ICD/ITKE Research Pavilion 2011, HygroScope and HygroSkin. He furthermore collaborated with the Baubotanik Research Group led by Ferdinand Ludwig. His professional experience furthermore includes placements at UNStudio in Amsterdam, Magma architecture in Berlin and Studio 17,5 in Sofia.

 

Intelligent Tectonics V1.0

Georgi Kazlachev
Bulgaria 

Architect & Complex Geometry Specialist @ Studio Tomás Saraceno
M.Sc. ITECH @ University of Stuttgart
B.Sc. Architecture @ Karlsruhe Institute of Technology
 
Georgi graduated at the University of Stuttgart as part of the M. Sc. Programme “Integrative Technologies & Architectural Design Research”. He is engaged with the implementation of material performance, digital fabrication and simulation and complex design strategies into an architectural context and particularly with the fabrication as a design-driver. In his thesis he explored the architectural potentials of elastically bent segmented shells constructed out of timber and further on was involved in the research of lightweight wooden structures in the context of urban extension and re-densification. Currently he is part of Studio Tomás Saraceno, based in Berlin and is working on various architectural projects and he is responsible for the development of complex geometry artwork and digital fabrication strategies. He was part of magma architecture and was awarded “Research Student Award” at the Karlsruhe University of Technology during his initial architecture studies.

 

GUEST TUTOR

Intelligent Tectonics V1.0

Alberto Lago
Italy

Master in Computational Design @ University of Stuttgart
Ph.D. in Structural Engineering @ University of Pavia
Master in Structural Engineering @ UCLA
 
Alberto Lago (1982) is a freelance designer with interests that goes from architecture to engineering till computational design. Alberto Lago holds a bachelor in Architectural Engineering (2004 – University of Padua, Italy), a master in Civil Engineering (2007 – University of Padua, Italy and of California Irvine, USA), a master in Structural Engineer (2008 – University of California, Los Angeles, USA), a Ph.D. in Structural Engineer (2011 – University of Pavia, Italy) and a master in Computational Design (2015 – University of Stuttgart, Germany). He has several working experiences in Engineering/Architecture since he worked in 2008 for Englekirk and Sabol Engineering, 2010 for Werner Sobek, and from 2011 to 2014 for Skidmore, Owings and Merrill in San Francisco. Since 2013 is a freelance architect and engineer trying to merge his engineering specialties with an international flavor gained through his experiences around the world. His expertise varies from computational design, digital fabrication, structural engineer and architecture. His philosophy is to achieve beauty with a thorough understand of the physical behavior of the constructed system, without a separation between form and function. He has published several scientific articles as well as participating to innumerate design competition all around the world.
 

 

GUEST CRITIC

Intelligent Tectonics V1.0

Kas Oosterhuis
Netherlands

Professor of digital design methods @ Delft University of Technology Netherlands
Director @ Hyperbody and the Protospace Laboratory for Collaborative Design and Engineering
Founder @ ONL
 
Kas Oosterhuis is professor at the Faculty of ArchitectureDelft University of Technology, as well as director of Hyperbody and the Protospace Laboratory for Collaborative Design and Engineering. His teaching and research is in the areas of interactive architecture, real time behaviour of buildings and environments, living building concepts, collaborative design, file to factory production and parametric design. Born in 1951 in Amersfoort, Kas Oosterhuis studied architecture at the Delft University of Technology. Afterwards, he taught as unit master at the AA in London. From there, he worked and lived one year in the former studio of Theo van Doesburg in Paris, together with visual artist Ilona Lénárd. In 1989, he founded Kas Oosterhuis Architekten in Rotterdam (renamed to Oosterhuis Lénárd, or ONL, in 2004). Since 2000, Oosterhuis has been professor of digital design methods at the Delft University of Technology in Netherlands.
 

 

ASSISTANTS

Intelligent Tectonics V1.0

Radul Shishkov
Bulgaria

Associate @ DesignMorphine
Associate @ Architecture Construction Association
PhD Student @ UACEG
MArch Interior Design UACEG
 
Radul is currently working on his PhD thesis concerning applications of the parametric design in interior spaces. He has completed with Honors his master’s degree in Architecture in the University of Architecture, Civil Engineering and Geodesy, Sofia, in 2013, Department of Interior Architecture and Design. He has been actively practicing as an architect, designing and realizing various projects such as restaurants, TV studios, office and residential buildings. In 2014, Radul participated in Design Morphine’s workshop Generative Morphologies. His project was published and exhibited as part of The City Exhibition 2014 which took place on Blv. Vitosha, Sofia.
 
Intelligent Tectonics V1.0

Georgi Kunchev
Bulgaria

Member @ DesignMorphine
Principal @ Stephen George International
MArch History & Theory UACEG
 
Georgi Kunchev is currently working as a Principal Architect at Stephen George International. He was part of the visualizations team CGI Source focused on architectural visualizations and marketing images for some of the biggest UK architectural studios. He graduated from the UACEG, Sofia, with a Master’s degree from the Department of History and Theory of Architecture in 2013. With a team of colleagues from Atelier 3, Georgi won the First Prize Award for the Plovdiv Palace of Couture. They also participated in the competitions for the National Exhibition Centre in Sofia, the Plovdiv central square, the Bologna shoah memorial and the Preston bus station. Georgi also took part in the Generative Morphologies Workshop 2014 with an interpretation of Buckminster Fuller’s Jitterbug. Moreover, he contributed in HyperCell’s Final Project Presentation at the AADRL.
 
Intelligent Tectonics V1.0

Martin Petrov
Bulgaria

Intern @ DesignMorphine

Martin is currently third year student in UACEG, Sofia. He participates in a lot of competitions and so far his projects have been awarded for third place and special award. Martin is very interested in parametric and generative design and he develops his knowledge in that field of architecture intensively. He has always been keen on mathematics, quantum and theoretical physics. He has participated in Generative Morphologies V2.0 workshop, has few projects developed through the parametric principles and has been lecturing for DesignMorphine.

 

Intelligent Tectonics V1.0

Zlatko Yanakiev
Bulgaria

Intern @ DesignMorphine

Zlatko is currently third year student in UACEG, Sofia. He graduated at SGCAG in 2013. Since then he has been participating in almost every project competition for students. So far it has yielded him two awards. His interests in architectural theory and constructional technology in the last few years have developed his dedication to computational methods in design. Since he attended the Generative Morphologies V2.0 workshop in 2015, his work is strongly connected with parametricism. Taking essential part of his design process and automating most of his work. He is strongly interested in digital fabrication, as a form of workload automation and design representation (especially with HPC Laser cutter and MakerBot 3D printer) for, so far, 4 student projects visualized and presented with it, and one actual building design. Parametric design is deeply embedded in his workflow and soul. Zlatko has been lecturing for DesignMorphine.

Intelligent Tectonics V1.0

Martin Georgiev
Bulgaria

Principal @ GEOARCHITECTS

Arch. Martin Georgiev is a Bulgarian professional in the fields of architecture, design and 3D arts. He is founder and principal architect at GEOARCHITECTS.eu. His previous career experiences include co-authorship of the award winning buildings Capital Fort (currently the highest building in Bulgaria), Building 5 at Business Park Sofia and others. Martin graduated with a Master’s degree of architecture at UACEG, Sofia. Later he taught there at the Department of Residential Buildings and the Department of Industrial Buildings. In 2014 and 2015, he attended the following workshops and courses by DesignMorphine: Generative Morphologies V1.0, Generative Morphologies V2.0, Parametric Surface Articulation Using Advanced Data Management in Grasshopper V1.0, Extensive Introduction to the Iterative Grasshopper Solutions V1.0.
 

Union of Architects in Bulgaria, Sofia, Krakra 11 Str.