Generative Morphologies V4.0
Generative Morphologies V4.0
Generative Morphologies V4.0 is an International Workshop intended for Architects, students of Architecture and urbanism, professional designers and artists exploring Advanced contemporary algorithmic generative systems at an Urban scale of a City. Its aimed at establishing a platform of learning new techniques of design, production and presentation; to feel the workflow of some of the top ranked Architectural universities. As the advancement of Architecture and design is steering towards an era of computation, the abundance of the big data has laid an unexhausted arena of possibilities for generative systems. We intend to analyze the different evolutionary and self-organizational patterns and growth of an Urban contexture, where the city becomes the key and its constituent elements formulate themselves as the design drivers. Participants study and analyze the Urban setting, George Town at Chennai, India, from where they extract this data and manifest them into adaptive Architectural solutions through the generative processes that grow in response to their contextual environment. The participants will develop advanced design skills and workflow that is applicable on a macro to micro scales ranging in different design disciplines. The workshop works with the domain of producing a Portfolio ready project by the completion of course.
Generative Morphologies V4.0 will computationally address “Morphologic Metropolis”, a Growth and data driven phenomenon of the city as an ecological organism adapting to an environmental stimulus. The generative system is formulated with a general workflow that primarily focuses on Anemone (Plugin for Grasshopper), along with a range of techniques in a streamline process across two major software platforms Grasshopper & Zbrush.
This workshop will run using Mcneel Rhinoceros & Grasshopper 3D+ Plugins, Pixologic Zbrush, Luxion Keyshot.
  • Understanding of macro morphologies and adaptive architectural systems
  • Introduction in Rhino 3D, Grasshopper, Zbrush
  • Introduction to Generative design in Anemone, Cocoon, Octopus (Plugins for GH)
  • Introduction to mesh manipulation, texturing, optimization in Zbrush
  • Introduction to mesh modelling in Grasshopper from points with cocoon and smoothness in weaverbird.
  • Strategies for 3D Printing at INTO Fab Lab
  • Visualization with Luxion keyshot
  • Discussions on Project presentation
Each Participant should provide their own computer with the following software installed. If you do not have a software, trial versions can be found on each software company’s website. We will send participants links to the required software, trials, and plug-ins for download. Please have the software installed prior to workshop start. If you have issues installing software, we may be able to help you during the workshop.
  • Rhinceros 3D
  • Grasshopper (Plugins: Anemone, Octopus, Weaverbird, Cocoon, Culebra)
  • Pixologic Zbrush
  • Luxion Keyshot
  • Adobe Suite
Generative Morphologies V4.0 will expand from 23rd to 30th July, 2017.
Generative Morphologies V4.0 will include one intensive course:
Daily meetings will take place from 10:00 to 18:00 at  Aarupadai Veedu Institute of Technology – Vinayaka Nagar, Old Mahabalipuram Road,Paiyanoor, Kancheepuram, Chennai, Tamil Nadu 603104, India. 
Participants will first work individually and then be combined into groups.
There will be a final presentation of your groups work containing renderings and diagrams on 30 July, 2017.
All projects will be published on DesignMorphine’s web page.
All participants who complete the workshop will receive a certificate of completion.
For attending the workshop and intensive courses there is no previous software experience required.
Participants need to bring their own laptops or workstations.
Please note that places are very limited on a first pay first serve basis!



Generative Morphologies V4.0
Vamsi Krishna Vemuri
India & Germany
Member @ DesignMorphine
MAA SAC, Frankfurt, Germany
Vamsi is currently pursuing his Post Graduate Master Thesis, MAA Architecture at SAC, Frankfurt, Germany. His areas of Interest lie in eccentric utilization of Computation & real time visualization, in a post digital paradigm, convoluting Arts, science and Architectural design discourse. His first year project dealt with high resolution pixel models and big data manifestation in Architecture. He is impelled by Digital medium specificity, Gaming and concept art and VFX. He is involved in extensive research and production of advanced multi-colored 3D print fabrication of Architecture and product design. His undergraduate thesis “Commun.E.T.” was awarded as the top 5 Best Theses in South of India. He was constantly awarded numerous scholarships and accolades. Upon his under graduation from India, he presently operates from India and Germany as an Associate Architect and Design channel partner for an established Architecture practice in India designing and executing various reputed University campuses and large scale projects across the country. He has led and won many Architecture & Design competitions with various teams, professionally and academically. He is currently pursuing his work on layered multiplicities of mediums using Virtual reality, Game engine, generative systems and visual effects.


Generative Morphologies V4.0

Shridhar Mamidalaa

Principal @ Sri Design Lab

Shridhar is an expert in the field of computational design with an experience over 6 years and he works as a Computational design consultant with many Architecture and Product design practices in India and overseas. He is the Principal of Sri Design Lab, through which he constantly organizes and conducts workshops on computation and fabrication techniques.




Generative Morphologies V4.0
Uttam Solanki
Co-Founder @ Digital Intuition 
Uttam has currently completed his Bachelors of Architecture at SRM University, India. He is currently working with mixed media toolsets and applications in the intersection of Architecture and digital arts. He has been an active participant and tutor for Computational design and fabrication workshops using rhino and grasshopper. He has co-founded Digital intuition with his colleague which is a student collective that promotes the use of computation in the art, architecture and design. The group consists of students in India who are enthusiastic about learning and exploring the spectrum of computational strategies in design disciplines. The initiative has led to the active organizing of workshops and Intense courses around India among the Architecture and computational design enthusiasts.

Aarupadai Veedu Institute of Technology - Vinayaka Nagar, Old Mahabalipuram Road,Paiyanoor, Kancheepuram, Chennai, Tamil Nadu 603104, India