COMPUTATION MATTERS V1.0
COMPUTATION MATTERS V1.0 is a workshop for integrative computational design. It presents an extensive introduction to digital design, complex geometry and digital fabrication. The focus of the workshop is the translation between digital morphogenesis, inherent material properties and fabrication execution through the development of parametric geometric models, as well as both digital and physical model analysis. Participants will design systems derived by the explored material behaviour, consisting of three-dimensional components aggregated within a network. The aim is the development of performative systems for a wide range of architectural, interior and product design applications.
The material chosen is polypropylene due to the large domain of material properties that can be subject to exploration. Physical experiments will be carried out in order to obtain understanding of the inherent material properties, which will be translated into digital environment. Components will be developed through polypropylene sheet manipulation techniques – bending, twisting or folding. Digital simulations andstructural analysis will be carried out for components and aggregations in parallel with physical prototyping.
WHAT YOU WILL LEARN
- Introduction to Grasshopper and algorithmic geometry
- Creating complex geometries through parametric modelling
- Structural analysis techniques with Karamba 3D
- Interactive physics simulations with Kangaroo
- Digital fabrication techniques with FabTools and Generation
- Understanding of performative design
Participants should provide their own laptops with the following software installed. If you do not have the software, trial versions and discount student licenses are available on the companies’ websites.
- Karamba 3D
COMPUTATION MATTERS V1.0 workshop will expand from 24 to 28 Februrary2016.
Daily meetings will take place from 9:30 to 18:00 at Union of Architects, 11 Krakra Str, Sofia, Bulgaria.
For attending the workshop there is no previous software experience required.
All projects will be published and an exhibition will be organised in the end of the workshop.
Participants need to bring their own laptops or workstations.
Drinks and lunch snacks are provided.
Architectural Designer @ Newtecnic
MSc AA Emergent Technologies and Design
MArch Civic and Cultural Buildings UACEG
Antoniya graduated from the Emergent Technologies and Design Programme at the Architectural Association in 2015. Her team’s MSc Dissertation ‘Transient Systems’ explored reconfigurable folded sheet structuresand augmented reality assembly techniques as means of regulating the consequences of mega events. Antoniya was part of the computational team for the EmTech studio plywood installation The Twist. Prior to the AA she obtained a Master of Architecture Degree in Civic and Cultural Buildings from University of Architecture, Civil Engineering and Geodesy, Sofia, Bulgaria. She is employed as an architectural designer at the London based collaborative design Space Agency, where she works across a spectrum of design disciplines including architecture, interior andproduct design. Antoniya’s personal interests include biomimetics, complex structural systems, digital fabrication, evolutionary computation and their implementation in design.
Associate @ DesignMorphine
Associate @ Architecture Construction Association
PhD Student @ UACEG
MArch Interior Design UACEG
Radul is currently working on his PhD thesis concerning applications of the parametric design in interior spaces. He has completed with Honors his master’s degree in Architecture in the University of Architecture, Civil Engineering and Geodesy, Sofia, in 2013, Department of Interior Architecture and Design. He has been actively practicing as an architect, designing and realizing various projects such as restaurants, TV studios, office and residential buildings. In 2014, Radul participated in Design Morphine’s workshop Generative Morphologies. His project was published and exhibited as part of The City Exhibition 2014 which took place on Blv. Vitosha, Sofia.
Member @ DesignMorphine
Principal @ Stephen George International
MArch History & Theory UACEG
Georgi Kunchev is currently working as a Principal Architect at Stephen George International. He was part of the visualizations team CGI Source focused on architectural visualizations and marketing images for some of the biggest UK architectural studios. He graduated from the UACEG, Sofia, with a Master’s degree from the Department of History and Theory of Architecture in 2013. With a team of colleagues from Atelier 3, Georgi won the First Prize Award for the Plovdiv Palace of Couture. They also participated in the competitions for the National Exhibition Centre in Sofia, the Plovdiv central square, the Bologna shoah memorial and the Preston bus station. Georgi also took part in the Generative Morphologies Workshop 2014 with an interpretation of Buckminster Fuller’s Jitterbug. Moreover, he contributed in HyperCell’s Final Project Presentation at the AADRL.
GUEST VISUALIZATION TUTOR
Associate @ DesignMorphine
Architect and CGI artist
Konstantin graduated with a master’s degree in Architecture from UACEG – Sofia Bulgaria, in February 2012.His diploma project “Flower of the Desert” (designing a futuristic city in a building) was awarded with Honorary Diploma of Chamber of the Architects in Bulgaria and the Municipality of Sofia and was published in various architecture and design magazines. Konstantin served as a tutor for the 1st Generative Morphologies Workshop and has participated in a series of architectural and design competitions and exhibitions such as eVolo Skyscraper Competition 2013, The New Sofia exhibition 2012 and others. Since his graduation, Konstantin is working mainly in the field of architectural visualizations and interior design and he is involved in teaching.