Fabrication with 21st century machinery is increasingly becoming a vital skill for those working in all branches of design, from architecture to furniture or fashion. Some require large apparatus, and some can be obtained with a small-scale 3D printer. By learning how to design and how to build in the micro word, one can start to understand the basics of digital fabrication. Therefore, the Algorithmic Accessories V4.0 Workshop is not only aimed to jewelry designers, but to all who are interested in pairing computational design with real-life, buildable strategies Jewelry designing is an ancestral technique, that has always required careful crafting and state-of-the-art machines. However, the current skill of the craftsman lies not in his ability to handle a tool, but in his understanding of it – by comprehending the 3D printing language and its particularities, one can develop an entirely new language of expression. This language can be continuously and infinitely being digressed through algorithm-based design, which in its optimized parameters can produce incalculable results. During the workshop you will create modeling and fabrication strategies for one of the smallest elements that is used to embellish the human body – a ring. The challenge will be to design something that is printable, that takes into consideration the logic of the machine and that, of course, is aesthetically relevant in the current design paradigm.
Students will go from having no previous knowledge of Grasshopper to being able to understand the algorithm-based methodology and manipulate it into creating fabric table designs. The participants will learn how to start a shape, manipulate it, customize and iterate it, and eventually fabricate it. All the students will have the opportunity to print their designs, thus being able to see the faults and errors but also the strengths of their pieces. The participants will also learn the basics of Keyshot rendering, one of the fastest visualization tools available, in order to create relevant preview for their desired designs.
- Introduction to Grasshopper and algorithmic geometry
- Basics about creating wearable accessories
- Creation and customization of complex geometries through parametric modeling
- Rendering basics
- Fabrication & 3D Printing
- Rhinoceros 5.0 or greater
- Grasshopper (Plugins: Pufferfish, Lunchbox, MeshTools, Mesh Edit, Mesh+, Weaverbird)
- Adobe Suite
Working for an architecture office on projects of different scale, he gained experience on various stages of the planning and construction process. Georg currently started his MSc in Architecture at TU Wien (Vienna Technical University), focusing on computational design. Always improving his ability and knowledge in digital architecture like modelling, rendering, simulating he uses various platforms such as Rhino/Grasshopper, C4D, Unreal Engine etc. Due to his background in programming and his interest in architectural design, he found in computational design the perfect way to combine those fields.